// dlg.txt

//mark_quest_dest(zone,x,y,layer,quest);

begintalkscript;

variables;


// MIXED

begintalknode;
	tag = 13;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 14;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 15;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 16;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 17;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 18;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 19;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 20;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 21;
	condition = 1;
	text1 = "__";

begintalknode;
	tag = 22;
	condition = 1;
	text1 = "__";

////

begintalknode;
	tag = 30;
	state = -1;
	nextstate = 10;
	condition = 1;
	question = "Name";
	text1 = "As the Crystal Souls direct their energy toward you, you can hear them in your mind. They screech with rage. They finally have a surface worlder to direct their pent up fury at.";
	text2 = "Your blows put a crack in one of them. A voice, which you recognize as Jekknol-Bok, says, _More torture! More insolence! Focus your power! Slay ... Slay!_";
	text3 = "But then there is another voice. Quieter. More tranquil. It whispers in the corners of your mind, _This is not necessary._";

begintalknode;
	state = 10;
	nextstate = -1;
	condition = 1;
	question = "(Think.) _Who are you?_";
	text1 = "_I am Gontha-Bok. One who agreed to aid Rentar-Ihrno. One who may be unwise._";

begintalknode;
	state = 10;
	nextstate = -1;
	condition = 1;
	question = "(Think.) _Who is Jekknol-Bok?_";
	text1 = "_One of our kind who was stolen by the Empire. One who they drove mad. One who drives all efforts to burn the surface world._";
	text2 = "_Jekknol-Bok does not control me. My wisdom may still be called for._";

begintalknode;
	state = 10;
	nextstate = 11;
	condition = 1;
	question = "(Think.) _What do you want?_";
	text1 = "_I have never been this close to one of your kind. I agreed once to fight in this war. Now ... I am unsure. It perplexes me._";

begintalknode;
	state = 10;
	nextstate = -1;
	condition = 1;
	question = "_Get out of my head. I will destroy you._";
	text1 = "_You can still flee. It is not too late for hope. Do what you must._ The voice fades.";
	action = END_TALK;
	
begintalknode;
	state = 11;
	nextstate = -1;
	condition = 1;
	question = "(Think.) _Why tell me? Tell your friends to stop attacking._";
	text1 = "_They are maddened now. The time to calm them is later. Now it is you who must have restraint._";
	text2 = "_It is not fair. Then, the Empire was not fair to us, were they?_";
	
begintalknode;
	state = 11;
	nextstate = -1;
	condition = 1;
	question = "(Think.) _You have killed many humans._";
	text1 = "_Yes. Now the killing will stop. The justice will be meted out later. Now stop the carnage._";
	
begintalknode;
	state = 11;
	nextstate = 12;
	condition = 1;
	question = "(Think.) _What exactly do you want from me?_";
	text1 = "_I have had doubts. Now I see you. I know we must change. Rentar-Ihrno is mad. Not all are._";
	text2 = "_You can just leave. Walk out. We can't follow you. That is all._";
	
begintalknode;
	state = 12;
	nextstate = -1;
	condition = 1;
	question = "(Think.) _I will consider it._";
	text1 = "_That is all I ..._ Then Gontha-Bok's voice fades. All you hear is the screaming of Jekknol-Bok.";
	action = END_TALK;
	
begintalknode;
	state = 12;
	nextstate = -1;
	condition = 1;
	question = "_Enough. I won't fall for your tricks._";
	text1 = "_But there is another ..._ Then Gontha-Bok's voice fades. All you hear is the screaming of Jekknol-Bok.";
	action = END_TALK;

	
//

begintalknode;
	tag = 40;
	state = -1;
	nextstate = 40;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 40;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

	
//

begintalknode;
	tag = 70;
	state = -1;
	nextstate = 70;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

begintalknode;
	state = 70;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";


//

begintalknode;
	tag = 100;
	state = -1;
	nextstate = 100;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 100;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

//

begintalknode;
	tag = 130;
	state = -1;
	nextstate = 130;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 130;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";

//

begintalknode;
	tag = 160;
	state = -1;
	nextstate = 160;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 160;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";
		
//

begintalknode;
	tag = 190;
	state = -1;
	nextstate = 190;
	condition = 1;
	question = "Name";
	text1 = ".";
	text2 = "";
	text5 = ".";
	action = INTRO;

begintalknode;
	state = 190;
	nextstate = -1;
	condition = 1;
	question = "__";
	text1 = ".";
	text2 = "";
				